Hey Everyone,

 

Here’s another small hotfix, this time solving some issues with saving and loading the new procedural vertical walls.

 

 

  • Fixed newly placed autofill walls not always saving correctly
  • Added fail safe to attempt recovering data loss in wrongly saved autofill wall chunks – Note: some walls will need to be rebuilt in game to function correctly

 
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub