Hey Everyone,

Here’s a small hotfix, fixing some issues with clients loading into multiplayer games.

 

  • (Multiplayer) Fixed bug when attempting to load and play an old saved game with more than 20 holes in a floor
  • (Multiplayer) Fixed a specific race condition when launching game causing client to fail to joining saved games

 

As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub