Here’s a small patch 0.08d containing mostly bug fixes (Including finally a fix to distant shadow distortions!)
Our bigger patch 0.09 has been pushed back to this coming Monday whilst we sort out the last remaining co-op multiplayer issues!
As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub or send them in to firstname.lastname@example.org.
- Tree structures (tree houses) are now destroyed when the tree they’re on is cut down
- Improved raft and fixed issues with raft and save/load
- Fixed Drying Racks food positioning
- Fixed Bench ghost positioning
- Fixed bug that caused projectiles to be “paid” twice when thrown
- Fixed glass upgrade recipes for most weapons
- Fixed Plane Axe’s Cloth on crafting mat (for fire weapon upgrade)
- New upgrade recipe Sticky bomb: Bomb Timed + Tree sap
- Player run animations added!
- Fixed thunder sound being cut off early
- Fire enemies will now sometimes attempt to burn down player built structures again
- New sound effects added – fixed missing underwater sounds, added splash and fall sounds to player. Added transitions between day/nighttime. New improved tree cut sounds.
- Fixed some issues with skylight occlusion option
- Improved bloom performance by 2-3x
- Fixed bug where item would be unequipped after using inventory, then opening book then hitting escape
- Massively reduced amount of memory ghost items take up
- New player textures
- (multiplayer)Player head added! (this also fixed issues with player head shadows in single player)
- New better looking torch cookie
- Fixed destroyed wall logs not being pickupable
- Fixed feathers being hit away by weapon when killing birds making it hard to collect them
- Fixed issue where held weapons would get permanent motion blur on them
- Fixed glitchy shadows break up in distance!
- Fixed some bugs with using lighter and it vanishes/equipping at wrong times and fixed bug where pressing the ‘O’ Key would attempt to bring up lighter
- Fixed fire on effigies not burning birds or player
- Enemies no longer sleep outside during the day
- You can now destroy enemy built art and effigies!
- Fixed camera position on during plane crash so you can no longer see down your own neck
- Improved performance of held flare
- Tweaked animal density in world
- Improved weapon colliders for more accurate hits